Animate Me! - Tutorial
Animate Me! 2.2 helps you to produce GIF, SWF and AVI animations fast and easy. With help of Animate Me! you can move objects, particles, texts over background image and transform them by effects. You can use enclosed sets of objects and particles or create own sets and background images, for example with the help of Active GIF Creator. |
Animate Me! supports of BMP, JPEG, PSD, PCX, PNG, TGA and GIF image formats; defines sequence and parameters of separate animation effects; sets animation parameters; creates GIF, SWF and AVI- files from command line in batch mode; has deep optimization tools for GIF- files.
Given tutorial introduces you to the detailed information about creation, editing and optimization GIF animations with the help of Animate Me!.
To view demo examples select menu item File / Reopen after installation of the program. This menu item contains two lists of recently opened files. Top list contains animation scripts (AME- files), the bottom list contains list of graphic files, which were used as backgrounds. You can easily select any animation script if click it by left mouse button. Animation script contains list of effects, animation parameters, background picture and images of moving objects. Back to topAnimation effects are components the number of which will be more and more with each new version of the program. !!! All effects described below modify background image probably transformed by effects located before them in the list of effects. Back to topTo create new animation select menu item File / New or click the toolbar button . You can load any animation script from AME- file and use it as template for creation of your new animation. Back to topTo add new effect to list of effects select menu item Effect / Add or click the toolbar button . Note that the same effect type may be used more than once in the list. For editing of selected effect use menu item Effect / Edit or click the toolbar (the same dialog also appears by double click by left mouse button in the List of effects). Dialog window contains effect parameters that can be edited. You can use test preview to see animation with current parameters. To build test preview press the button Test. Hour glasses will appear to indicate the process of animation building. You can click on picture with hour glasses to stop building. To see small or full- scaled (stretched) image - use flag Stretch as switch between these modes. Press button OK to set current values of parameters. Back to topWhat else can you do with effects? You can: Back to topAnimation: building, view, parameters control. Only effects checked with flag in the List of effects (active) take part in creation of animation. To build animation with the active effects select menu item Effect / Apply or click the toolbar button . To view / stop animation select menu item Effect / Play / Stop Animation or click the toolbar button ( ). Animation in GIF format is a sequence of images (frames) which differs slightly from each other. That gives an illusion of a motion. Original background image will be the first frame in your animation. You can define animation parameters (number of frames, time delay for frames and for GIF - number of loops) with help of menu item Effect / Animation parameters or with the toolbar button . Delay is defined as integer number of one 100th of a second. Back to topYou can save animation script in AME- file with help of menu item File / Save or the toolbar button . You can save animation script to the file with different name by selecting menu item File / Save As. You can export created animation to GIF, SWF or AVI- file with help of menu item File / Export or the toolbar button . Back to topThe optimization of GIF- files is important for using animated images on Web- pages. Download time of Web- page depends on download time of graphic images than text in the greater degree. Therefore it is necessary to make GIF- files small. Animate Me! has the following tools for GIF- files optimization: Back to topAnimate Me! supports internationalization. Program interface may be seen in one of human languages. It includes menus, screen messages, all texts used in interface. To change language press toolbar button . Select a language and press OK. |